This is a small project I have been working on called coconut crash, it is a low poly stylized adventure game called coconut crash.
I made all 3D assets.
All 3D assets were made by me
The landscape was made using unity's terrain tool, allowing me to place grass, scatter environment around the level.
Enemy robots
Modeled and textured in Blender
Separate LODs were made in blender, to optimize the games performance. Using Unity's in built LOD system.